The Long March Patrol led by Sur Davros du Long March
Inspired by much listening to Redwall Abbey tales as audible books, Ann and I are getting ready for the start of our Burrows and Badgers campaign
Ann has choosen a Royalist Warband,'The Long March Patrol' led by Sur Davros du Long March himself (he's the hound with the very large two handed sword). The warband contains two hounds, two otters and a fox.
This is their starting Warband record sheet, Ann's choosen a Ruined Farm as their Den, giving the Patrol free upkeep between missions from the farms orchards and gardens.. The first den upgrade is a smithy, this comes for free and will come into operation after the first game. After equiping the warband the coffers are pretty low, with just 3 pennies left over, hopefully they will have a profitable first adventure.
Sur Davros leads this proud patrol, he certainly knows how to wield that huge two handed sword, sporting a very respectable D10 strike dice, although his block has room for improvement although he has learnt a few defensive tricks and as a melee master is not going to suffer a penalty to his block for being outnumbered.
The Long March Patrol's second in command is a feisty otter by the name of Red Claw. He has benefited from some training while in Royalist service to bring his Strike ability up to D10 and as a otter adds +1 to damage and can swim.
Tanottalos, an otter equipped with a bow and sword and sporting a set of leather armor provides the patrol with some long range firepower.
Hector the hound is pretty adept with a spear and also wears a well worn set on leather armor. He to has benefited from some training in the Royalst barracks to bring his Strike skill up to D10.
The last member of the patrol is a cunning fox, Frances Downer, who wears leather armor and wields a long sword.
We're big fans of character / unit cards rather than roster sheets, so we've designed these cards and made one up for each anthropomorphic figure in our collection. As well as being a handy in game reference, you can flip the card over when a character has activated so that you can easily see who is still to activate and it helps with warband selection as you can pass someone a stack of cards from which they can keep choosing until they get to 350 pennies (or whatever limit has been set).
All of the figures are conversions. I've used left over plastic bodies and arms from my bits box from Frostgrave, Fireforge, Saga, Perry Miniatures together with Albedo Critter Conversion Kits. These are metal cast sets of heads and tails to enable any miniature to be converted to an anthropomorphic version. The miniatures have all been based on Sally 4th Clear Perspex bases which allow the figures to blend in with what ever terrain they are standing on.