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Vice Alley: Crime Wave

Vice Alley: Crime Wave

Vice Alley : Crime Wave

Vice Alley Pulp Gaming 28mm

Dave from Pulp Alley asked for volunteers to help with play testing, the next campaign release for Pulp Alley. As Pulp Alley is our favourite game, we were very pleased to help out. Lewis has a good look at his hand of fortune cards before the game starts in earnest.

Vice Alley Pulp Gaming 28mm

We played Crime Wave a scenario where a lot of crimes are going down in a city centre and the players need to apprehend the Perps, or use them as a distraction for their own dark deeds.

Our gaming area was set up to represent a downtown area with some cheap social housing and some industrial buildings.

Click links for further details of the terrain that was used:

Housing - Sally 4th 28mm Shotgun Shacks

Industrial Buildings - Terra-Blocks

Roads - Sally 4th 28mm Jigsaw road system

Walling - 15mm Garden Walls (out of scale, but worked quite well)

Vice Alley Pulp Gaming 28mm

The major plot point was an armed robbery in progress in the centre of the table.

Vice Alley Pulp Gaming 28mm

Tony Medici and his boys set up in one of the industrial buildings.

Vice Alley Pulp Gaming 28mm

Alfonso and has lads decided to start lurking in one of the residents back yards.

Vice Alley Pulp Gaming 28mm

Tony checks out a ledger amongst a pile of crates, could have some incriminating names in it. Giuseppe 'the suit' and Pietra keep an eye out for any trouble.

Vice Alley Pulp Gaming 28mm

Angelina crosses the road in the hope of interviewing a witness, a little old lady who lives in one of the Shotgun shacks. Ungallantly, Alfonso’s boys open up with all barrels on the only broad on the table.

Vice Alley Pulp Gaming 28mm

Everyone wants to get in on the action around the robbery going down;  Pietra talks a friendly reporter who's an innocent bystander into joining the fray. He draws his '45 to do his bit but goes down in a storm of return fire. Shame!

Vice Alley Pulp Gaming 28mm

The crime scene becomes extremely perilous when they boys in blue turn up, anyone within a 3" cordon will be in big trouble!

Vice Alley Pulp Gaming 28mm

Alfonso's progress through the witnesses shack was very much slowed by the persistent worrying of her faithful dog. Eventually he gets to have a gentle word with her and waves around his '45 to emphasise the points he's making.

Vice Alley Pulp Gaming 28mm

It's nothing personal but it seemed like Alfonso had organised a firing squad to deal with big Tony Medici.

Vice Alley Pulp Gaming 28mm

However it was not enough to stop him from solving the major plot point and scooping the perpetrator out from right in front of the police cordon.

.... Another fantastic game of Pulp Alley, which could have gone either way right up to the last turn. Can't wait for the campaign to be published.