Boarded by the Borg
This morning Mike and I got together to play a little ‘Inspired by Star Trek 7TV’
As you probably know the Star Trek Franchise has been going from strength to strength over the last 50 years or so with multiple shows on screen at the moment. Mike has managed to notch up two episodes from Enterprise over that time period, so we started from basics…. these are The Borg…. they are not friendly… he soon got the hang of it.
The terrain that we are using is designed by a company called LV427 and can be purchased to print at home on a 3D printer. I have been printing pieces from there excellent range on and off over the last six months. The table we are playing on today features half of the star ship bridge and half on the large control room as I ran out of time to print the last three pieces of the bridge, the transporter room, sickbay a cabin that we are using for the captains ready room and a rest room as even in space certain facilities are required!
The miniatures are all from Sally 4th Landing Party range. This is a range of multipart metal castings with separate heads and arms that allow thousands of variations of ship crew members to be put together. We used 7TV standard archetype profiles for the crew members.
- Captain (Janeway) – Flamboyant Agent
- XO – Plucky Assistant
- Andorian Chief Engineer – Crackpot Inventor
- Doctor Crusher – Investigative Academic
- Security Detail – Bodyguard
- Security Detail Team Leaders – Bodyguard Bruiser
- Borg Leader – Tough Detective
- Borg No2 – Dependable Deputy
- Borg Cell Leader – Riot Police Sergeant
- Borg Drones – Riot Police Constable
The mission was for The Borg to attempt to take control of a Federation Star ship.
Objective tokens were placed on the bridge, transporter console, sick bay computer and terminal in captains’ ready room. These were all neutral at start of game. To be claimed a mind test needed to be passed. Control of these objectives represented either The Borg gaining control of the ships systems or Star Fleet using them to develop a way to defeat them.
Janeway and her crew were the defenders. She started the game in the bridge together with the Chief Engineer and a security detail. The Doctor and a security detail started in Sick Bay, the XO and a security detail in the Transporter Room and the rest of security in the main corridor.
The Borg had developed a hack that allowed them to hijack a transporter sequence and replace the patterns in the buffer with their own. Using this technique, they deployed into Transporter room four.
Number Two broke off to attempt to break into the transporter computer while the main body heads of to assimilate the XO and his staff.
The security detail manages to get off a couple of shots from there Type Three Phasers before The Borg are upon them.
The security detail from the corridor have repositioned themselves to defend the Captains Ready Room
The Borg have a nasty surprise in their gadget deck and achieve rapid assimilation via the use of a nerve agent cannister… oh dear!
The survivors put up a brave defence in the corridor and buy the stars and co-stars some time to take control of the ships systems.
One of the first areas to fall to The Borg is The Transporter Room. The Borg’s riot police profiles were brutal in hand to hand combat and the ranks of the security details were soon thinned.
The XO is stunned and wounded and soon to be assimilated.
The security team leader puts up a brave defence in the Captains ready room, but unfortunately the odds are stacked against her!
In the last turn of the game the Andorian Chief Engineer (Andorian, Mike… not Andalusian), manages to log back into the ships system and purge it of Borg code.
Janeway even manages to reclaim a Borg Drone, who joins her cast, which is just as well as the cast is axed…. however, the Borg cast is also axed, even more brutally.
At the end of the game the Federation hold three objectives against The Borgs control of the Captains Ready room for a minor Federation victory.
It looks like in this splintered timeline at least, Janeway has cheated assimilation…. for now!
This was a great game to play. It was a lot of fun, the forces were balanced and we felt that the game could have gone either way, right up to the last turn.
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