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Posts on topic: 7TV

Gaming, Painting & Modelling Hobby Blog


This area of the website is my hobby blog, it contains articles about games that I have enjoyed playing together with paining and model making articles.

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7TV Exotic Locations

James Bond 007 action played out on Terra-Block Exotic Location Terrain using 7TV rules.

7TV James Bond Exotic Locations

Last week Doug and I had a great game of 7TV using a MI6 cast made up of a Flamboyant Agent, Dependable Deputy, Plucky Assistant, Army Corporal and two Army Privates. Facing them was a Spectre Cast containing an Evil Mastermind, Faithful Lackey, Minion Commander and four Thugs.

We set up our Exotic Location Terrain as Rick's Cafe with surrounding Souks and adjoining properties surrounded by an external city wall.

7TV James Bond Exotic Locations

The US Marines move forward by pairs fire and manouver to improve their firing positions.

7TV James Bond Exotic Locations

Bond and his girl split up. Bond heads for the rear entrance where he senses the enemy are gathering while the plucky assistant heads to the bar to attempt the objective.

7TV James Bond Exotic Locations

Thugs in the street outside of Rick's Cafe.

7TV James Bond Exotic Locations

Plucky Assistant fails the challenge to resolve the objective with her first attempt, but hangs around and solves it next turn.

7TV James Bond Exotic Locations

Bond kicks the door open and empties the magazine of his Walther PPK into the thugs in the street.

7TV James Bond Exotic Locations

Meanwhile at the front of the building Piers (the dependable deputy) is waylaid by Rosa Kleb who just happens to have a gadget card for a blade in her shoe!

7TV James Bond Exotic Locations

After getting the better of the thugs, Bond rushes around the back streets to the furthest corner of the city where Blofield has been mysteriously transported by a 'Capture Bubble'!

7TV James Bond Exotic Locations

The Marines come to the rescue and Colnel Kleb is arrested.

7TV James Bond Exotic Locations

Peace and quiet returns to the Souk.

Another great game of 7TV. The terrain is all part of Sally 4th's Terra Block Exotic Locations Set, which is currently available for pre-order (at a discount) through Indigogo. Click here to take a look.

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7TV Scooby Doo Episode - Fright at Fothrington Hall

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The Latest episode of 7TV's highly acclaimed and long running 'Scooby Doo' was filmed last Tuesday (4th October 2016) on location at Fothrington Hall.

7TV Pulp Gaming Scooby Doo

This episode sees our intrepid heroes and heroines backed up by a passing Federal agent investigating strange lights and sounds coming from the infamous Fothrington Hall. At about the same time a villainous cast led by a Mysterious Mystic backed up by a coven of cultists and a man in a rubber suit pretending to be a mysterious monster.

7TV Pulp Gaming Scooby Doo

An early countdown card sees the Cultist leader knocked down by the crew re-arranging the set.

7TV Pulp Gaming Scooby Doo

These preparations really need to be done before shooting starts, as the crew then knock down Daphne while adjusting the position of the swanky motor for best shot composition. In the mean time the action has started and in shot the Federal Agent challenges the scary monster then shows him his warrant card, closely followed by the contents of the magazine attached to his government issue side arm.

7TV Pulp Gaming Scooby Doo

Using the gunfire to mask the noise, Shaggy and Scooby break in through the back door. On his way upstairs to find a nice comfy bed to jump up and down on, Scooby discovers a nice shiny round, black Scooby-Snack on the stairs and thinks it best to take it back to the Mystery Machine to share with his palls.

7TV Pulp Gaming Scooby Doo

Meanwhile in the front room Velma is set upon by the by the Mysterious Monster and the Mystic. Don't they know it's not nice to hit a girl wearing glasses?

7TV Pulp Gaming Scooby Doo

Out in the parking lot, Daphne acts as a Danger Magnet forcing the Cultists to focus on her and also making her harder to hit. This allows the G-Man to take a couple of Cultists down.

7TV Pulp Gaming Scooby Doo

Fred and Velma retreat to the Fireplace and Fred manages to take another objective.

7TV Pulp Gaming Scooby Doo

The Mysterious Monster moves in for some two-fisted action. Velma attempts to back away and use her 'spot weakness' ability to help out Fred.

7TV Pulp Gaming Scooby Doo

Meanwhile in the back of the mansion, Shaggy discovers the kitchen, Scooby-Snacks and another objective is in the bag for 'those pesky kids'.

7TV Pulp Gaming Scooby Doo

Oh dear, that's not very sporting. After softening the kids up with the man in the rubber suit, the villainous mystic lets off a cylinder of nerve agent, to grab a marginal victory in the closing shots.

This was our first proper game using 7TV 2nd edition rules, and we had a great game. I liked the tongue in cheek mechanics like the countdown deck that gives the flavour of shooting a TV episode rather than fighting a war game, however my friend and gaming buddy Doug was a bit frustrated by the randomness of it all. We are planning to try them out again next week with Star Wars casts.

The terrain used was the Terra-Block Fothrington Hall Set, which is a really useful interior set for action from Victorian period up to the present day. Click here for further details.

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