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Pulp Alley 2nd Edition Playthrough - The 11th G...

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Pulp Alley 2nd Edition Playthrough - The 11th Guest

Pulp Alley 2nd Edition Playthrough - The 11th Guest

Yesterday Ann & I visited Lewis at University across in Hull, after catching up on news and going for a walk we settled down for a really enjoyable game of Pulp Alley.

As we had received printers proofs of the new 2nd edition Pulp Alley rules a couple of weeks ago, we decided to use them and to play one of last years 'Scenario's of the Month', 'The 11th Guest'.

The 11th Guest finds visitors stranded in a creepy hotel in a thunderstorm while all manner of unpleasant events unfold. The central area represented the hotel, The area 12" in from the edges was an area of difficult terrain, so no problem walking up to 6" per turn, but if you ran over 6" you needed to pass a random peril. We used a Fothrington Hall kit to represent the hotel.

Pulp Alley Scenario 11th Guest

Each player controlled one level three (Sidekick) character and a scenario event deck was used to drive the storyline along. The game duration is 6 turns and the player with the most clues at the end of turn 6 is the winner. Some of the event cards such as old photographs and press cuttings gave a single clue, but most clues were saved as a reward for solving plot points. Plot points were various bodies, of guests who had come to a grizzly end at the hands of the 11th guest. One card is entitled 'Unexpected Twist' if you drew this card you were the murderer and the other guests could then attack you.

Pulp Alley Scenario 11th Guest

On the 2nd turn, Ann drew the 'Unexpected Twist' card, and her character, Beths secret was out. Knowing that she was now a target she hurried outside to try to destroy any evidence left on the bodies.

Pulp Alley Scenario 11th Guest

My character Baron WIlfred hurried out in pursuit and a protracted cat and mouse shoot out developed,, however, Beth somehow always seemd to find time between shooting to rediscover her victims and destroy any evidence remaining (i.e solve the plot point and take the clues).

Pulp Alley Scenario 11th Guest

As we were playing at Lewis's uni digs, we had to bring everything with us so we did not have our usual range of plot points and accesories, hence these Lord of the Rings Petrified Hobbits had to stand in for 'Drowned Lawyers' and other murdered guest plot points.

Pulp Alley Scenario 11th Guest

Lewis's character 'Davidson' had initially had some success nunting for clues at the back of the Hotel, but once he had heard the gun shots at the front he rushed round to try to help aprehend the murderer.

Pulp Alley Scenario 11th Guest

What ever we did, Beth stayed two steps ahead off us, dodging bullets and solving plot points. At the end of turn 6 Ann's character has a significant lead with 7 clues to Lewises 5 and my 2!

Pulp Alley 2nd edition is available to pre-order on Kickstarter until 24th March 2019

Sally 4th are running a 10% discount deal on Pulp Alley products until trhe kickstarter ends, click here to view our Pulp Alley Store. The discount code is 'PULPALLEYKS2', just enter it when you go to checkout basket.

Click here to take a look at Fothrington Hall kit

 

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