Last night, Ann & I had a chance to play throught the Dark Truths scenario from the Pulp Alley, Tomb of the Serpent campaign book. As we are half way through the Indigogog campaign for pre-orders of Sally 4th Exotic Location terrain, we thought it would be a great idea to put together a museum location with surrounding market streets and adjacent buildings. The terrain that we have used is the same as the 'All In Pledge', but we only used the museum 'Set Dressings' and a few of the Market Stalls and barrows from the Souk's 'Set Dressings'
Our Intrepid leagues were constructed from the Sally 4th Pulp Alley Character Cards, Rugged Archeologists, Safari into Danger and Archeologists and Desert Guides.
The plot points were the catalouging area and files (represented by the desk and filing cabinet), a suspicious guard (he's wearing khaki and a black peaked cap), an un-opened crate (their a lot in the museum, the one in question is the crate on the hand cart), a mysterious visitor (he is the guy with the red fez in the room behind the dinosaur exhibits) and a corupt curator (who is talking to some locals in the souk).
During the first three turns we had to 'mind our P's & Q's, so no running, shooting or brawling. We kept on our best behaviour.
The poor suspicious guard got mobbed by the visiting leagues, who had lots of interesting questions for him. Eventually he gave in and told one of Ann's lakeys, all he knew.
Meanwhile, out in the Souk, Dr Conrad trys to get the 'low down' from the corrupt curator, much to the annoyance of Abdul the carpet salesman.
Ann's league hot foots it over to the office for a good rummage in the filing cabinet.
Bertie Brook-Smythe waits until no one is looking, raises his hunting rifle and takes an aimed shot at Katheleen, who falls to the ground, down and out.
Carnahan chases the professor into the back room, and attempts to bring him to the ground with a flying tackle, but the professor manages to step aside at the last minute.
Ann's league hurries around the back allies and manages to catch up with the curator, offer him a bribe for his secrets and gains a second plot point.
The final tally was one plot point for me and three for Ann's league including the all important lead, pointing the way to a hidden relic.
The lady in the blue dress, and the gent in the white jacket were obsessed collectors. They wandered around the museum providing a mobile perilous area.
As always, Pulp Alley delivered an exciting couple of hours gaming.
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