Pulp Alley is a set of miniatures rules for recreating the excitement of your favourite action characters.
Click here for free downloads of character cards from our leagues together with painting tips and after action reports.
After playing a few games using league rosters, we decided it would be really good to have character stats, together with a photo of the character on a playing card so that the card can be tapped (turned sideways) when the character has activated that turn and then un-tapped at the start of the next turn after rolling for recovery.
Once we had moved the character stats on to playing cards, it seemed a good idea to have the details of League Perks and Rewards on a card as well so that they can all be kept together. When we are playing, we slip the card into a 'deck protector' which is a card sleeve used for collectable card games. This means it does not get damaged and in game modifications to health etc. can be marked on the deck protector using a chinograph pencil.
Pulp Figures store : Click here to visit our store stocking Pulp Figures
Defenders of the Hidden Way. Some secrets were never meant for mortal eyes. The faithful defend these hidden secrets from the thieving hands of western archaeologists and other grave robbers.
The Royal Archaelogical Society is a Pulp Alley League made up of stalwart academics, keen shots and pugilists available for serious archaelogical research any where in the known world.
Old Riponians Pulp Alley League. The plucky ladies from St Johns have a keen interest in objects of antiquity, best to keep out of their way when they spend their vacations at a dig!
The Lost Keys Scenario from the main Pulp Alley book takes us to the Red-Valkyrie Government laboratory, hidden deep in the innocuous suburbia of London where the evil Professor Gotswold is intending to activate his nuclear weather control system that will ruin the British Summer for ever!
Pulp Alley After Action Report, Perilous Island Scenario 2 - Final Flight.
The “Final Flight” scenario (episode 2 of Act 1, The Hunt), opens with the team of the Royal Archaeological Society having to stop off in Casablanca on the way to Athens
The “On Deaths Door” scenario (episode 3 of Act 1, The Hunt), opens with the team of the Royal Archaeological Society in Athens breaking into a Government Storage Facility in search of a clue as to the where abouts of the elusive Lord Darrow.
Soerabaja Manhunt sees our intrepid leagues travelling to Dutch Indonesia in search of the Old Sailor, last survivor of the Darrow expedition to Perilous Island. Who will find him and the latitude and longitude of the mysterious Perilous Island
After having tracked down Lord Darrow’s package in Soerabaja and finding the old sailor who had taken the Darrow Expedition to the Island our Intrepid Royal Archaeological Society charters a small fishing boat sets sail to a remote area of the Indian Ocean that matches the latitude and longitude scribbled down by him.
Narrowly escaping with their lives from the writhing Tentacles of the Lagoon Terror, our Intrepid Adventurers push inland looking for any clues that would lead them to the ill-fated Darrow expedition. Discarded equipment, broken plants and the mark of machete on the undergrowth spurs the leagues on towards the foul smelling hell hole they call 'Sinister Swamp'
After barely surviving the horrors of the perilium zombie infested swamp, our intrepid explorers are drawn onwards towards the interior of Perilous Island when they come across a strange mound rising up out of the jungle. A rickety wooden platform sits on top of a rocky outcrop that sits upon the mound. Beneath the platform lies a deep pit, the floor of which is covered with wicked stakes. When our explorers encountered this scene a savage, unworldly witch doctor and an excitable guard stood on the platform beside their next intended victim, Giles, a survivor from the Darrow Expedition.
Current terrain projects that we are working on.. a chance to see what ideas we have for the future.
Dave over at Pulp Alley, kindly invited us to help him out with a little playtesting for their upcoming Vice Alley supplement.
As Lewis and I are very keen Pulp Alley gamers, we were very happy to oblidge.
Pulp Alley : Vice Alley Scenario Crime Wave
Pulp Alley : Vice Alley Campaign - Video after action report of the Gangbusters scenario.
Since launching our range of clear Perspex bases we have had a flood of emails asking us how to go about rebasing figures that have already been based using other means, so we thought we had better put an article together that goes through the process step by step. The process is very simple and should not take you more than a couple of minutes to rebase each miniature.
As we have just released the first wave of Sally 4th Terra-Block Shopping Mall terrain, we could not resist a break from our Perilous Island campaign for a bit of Zombie Fest action down at the Mall.
'The Summoning'; after the apocalypse an evil cult has made the mall their base of operations and is at the point of realising their diabolic intentions of summoning a slimy tentacle old one from the depths of time and space to enact terrible retribution on a wayward humanity. At this point two groups of survivors led by 'The General' a 'Commander' of some note and the charismatic but 'Intimidating' chainsaw wielding Hayley decide to make a smash and grab raid on the Mall to replenish their supplies.
Directory of Free downloadable Pulp Alley Character Cards that you can print out and use in your games.
Photos of miniatures that we have painted to use in our Pulp Alley Games
A Pulp Alley After Action Report of an encounter in the quiet village of Sandford between the forces of Law and Order headed up by Sgt Nick Angel and PC Danny, the Neighbourhood Watch Committee and a group of motorcyclist from the next village. These events were played out by Doug, Craig & Nathan at the Ripon Wargames Club.
Pulp Alley After Action Reports including Vice Alley 1970's Police campaign, Zombie Alley, Raiders of the Tomb of the Serpent God and many more...