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Wargames Rules

Wargames Rules

A range of different war gaming rules. From Historical to Sci-fi, these rules can be used with your collection of miniatures to have fun and varied games.


1938 A Very British Civil War

1938 A Very British Civil War

Wargames Rules and Sourcebooks from Solway Publishing for

1938 A Very British Civil War

Artorus Games

Artorus Games

Fast-play tabletop wargames

Battlefront Miniatures

Battlefront Miniatures

Set of rules for modern era battles.

Battlegroup

Battlegroup

Battlegroup WW2 rules system

Beyond the Gates of Antares

Beyond the Gates of Antares

In the Seventh Age of humankind the ancient Gates of Antares link or isolate worlds across countless galaxies. The evolved panhuman races wage unending war to control the tech of the Gates and the undiscovered systems beyond.

Black Powder

Black Powder

28mm historical tabletop wargame set during the horse & musket period, covering such conflicts as the Napoleonic Wars,

Bolt Action

Bolt Action

From Blitzkrieg to North Africa, Bolt Action puts YOU in command of the most brutal and famous battles of the Second World War.

Check Your 6!

Check Your 6!

Ruleset for fighting the war in the air.

Clash of Empires - Ancient Warfare rules

Clash of Empires - Ancient Warfare rules

From Persia to Rome to the Crusades these rules let you battle as some of the most famous empires in history.

Crusader Publishing

Crusader Publishing

WWII skirmish rules suitable for miniatures from 15mm through to 40mm

Flames of War Rules

Flames of War Rules

15mm WW2 Combat from Battlefront Miniatures

Frostgrave

Frostgrave

Frostgrave is a game of Wizards, battling through a ruined frozen city in search of magical artefacts.

Great Escape Games

Great Escape Games

Mixture of wargames rules from the Classical Era to The Second World War

Gripping Beast

Gripping Beast

Rule sets for skirmishes from classical to medieval period.

Helion & Company

Helion & Company

Helion produces books on many aspects of Military History from the Late Medieval period through to the present day.

L'Art de la Guerre

L'Art de la Guerre

L'Art de la Guerre is a set of rules for miniatures that allows you to fight battles ranging from early Antiquity (3000 BC) to the end of the Middle-ages (1500 AD).

Fireforge Games

Fireforge Games

Fireforge Games - Deus Vult - Miniatures. Box sets of plastic miniatures from the Middle Ages.

Ministry of Gentlemanly Warfare

Ministry of Gentlemanly Warfare

The Ministry of Gentlemanly Warfare is a game-writing and publishing partnership

North Star Publications

North Star Publications

Rules devised by North Star Publications

Otherworld Fantasy Skirmish

Otherworld Fantasy Skirmish

Taking fantasy gaming back to its roots, Otherworld Fantasy Skirmish has all you need to enjoy old school table-top action using the fantastic Otherworld Miniatures range. The rules are designed for fast-moving, all-action games, allowing you to play a band of battle-hardened adventurers or a tribe of marauding monsters.

Painting Guide

Painting Guide

A set of painting guides to help you gain tips and techniques for painting a variety of models from many different systems. 

Plastic Soldier Company

Plastic Soldier Company

Battlegroup rules for the Second World War

Principles of War

Principles of War

Set of rules from the 16th to 19th century

Pulp Alley

Pulp Alley

The Game of Extraordinary Action and Adventure! For more information about Pulp Alley, visit the Pulp Alley Website and Forum. Pulp Alley

Pulp Alley captures the fast-paced excitement of classic cliffhanger serials and pulp magazines to more modern action/adventure stories. Designed primarily as a multi-player miniatures game, each Pulp Alley scenario is jammed full of villains, unexpected perils, and plenty of two-fisted action.

Rapid Fire!: Fast Play WW2 Rules

Rapid Fire!: Fast Play WW2 Rules

The classic game of World War Two table-top gaming.

Reisswitz Press

Reisswitz Press

Rules from many periods in history.

Saga

Saga

A set of excellent rules from the dark ages onwards.

Sam Mustafa Games

Sam Mustafa Games

Blücher is a tabletop game of great battles in the Napoleonic Wars whilst Rommel is another tabletop game of great battles in the European and Mediterranean theatres of World War Two

Second thunder Games

Second thunder Games

Tabletop skirmish game in which you create the heroes, adventures and battles of your imagination.

Siegeworks Studio

Siegeworks Studio

A great set of napoleonic rules

Sinister Laboratories

Sinister Laboratories

A range of rules and scenerios for historical wargaming.

Studio Tomahawk

Studio Tomahawk

Studio Tomahawk, Publishers of the very popular Saga, Congo & Muskets & Tomahawks rule systems

Hail Caesar

Hail Caesar

SPQR allows you to build a complete warband capable of scouting out enemy armies, clashing across borders, and conducting raids.

Tribal

Tribal

The Skirmish Combat Game that provides players with a game set in a pre-gunpowder tribal/clan setting. The rules offer some new and exciting approaches to wargaming

Two Fat Lardies

Two Fat Lardies

Company sized games in WWII

Wargames Illustrated

Wargames Illustrated

Wargames Illustrated is the world’s leading and best selling magazine dedicated to the hobby of miniature wargaming.

Wordtwister Publishing

Wordtwister Publishing

A set of renaissance era rules