Mike Wilson

Artillery in Albedo – Part 2

Artillery in Albedo – Part 2

In this article, I’m going to talk a bit about artillery organisation in a general sense, then talk about the sorts of support available in each era of our game. Finally, I’ll talk about the specific units and how you can represent them with out miniatures.

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Artillery in Albedo

Artillery in Albedo

Hi again loyal reader, and thanks for sticking with me. In this post I'm going to talk about artillery, and why it isn't a big thing in ACP164 - at least right now. Is this going to change? Maybe. First, I'm sorry that it's been a couple of weeks since my last post....

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Supporting Elements in ACP164

Supporting Elements in ACP164

Happy Monday, dear reader! After last week's depth, I thought it might be worthwhile getting back to basics, so this time, we'l look at supporting elements. These are a good way to beef up your force for not much extra in terms of money. From a game play perspective,...

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Actions and Consequences

Once upon a time, I met the father of a friend, who made very detailed models of tanks for use in wargames. He was a Major in the Australian Army, and the wargames he was playing were at work. If one of the tanks got ‘killed’ he would take a large hammer out from under the table and smash it to pieces. This was his way of linking consequences to an adverse outcome.

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Happy New Year!

Happy New Year!

Hello loyal reader! I just wanted to drop a quick line to say Happy New Year and talk about progress on a couple of projects. New Vehicles In my last post, I included a picture of a Homeguard Truck, and made some not very subtle hints about getting one into plastic....

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ACP164:  Building An ILR Army

ACP164: Building An ILR Army

In this post, we'll look at the basics of building an army for the Independent Lapine Republic or ILR for short. This follows on from the post about building an EDF army and, as usual, there's a lot more information in the impeccably well written sourcebook, which my...

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